Maximum number of Overdub triggers per loop cycle?
Posted: Sun Nov 09, 2014 6:22 pm
Hi,
I was wondering if there is a maximum number of times one can trigger the overdub function per loop cycle.
The reason I ask is because sometimes if I trigger Overdub x amount of times per cycle, at a certain amount of x times I trigger Overdub it eventually causes the audio to cut out.
The longer the loop cycle, the less amount of Overdub triggers per cycle it takes before the audio cuts out.
A long loop cycle for me is about 00:07.00, and for a 00:07.00 loop, it seems that triggering Overdub more than 5 times in a cycle causes problems.
Adding a 6th Overdub within that 07.00 cycle causes audio dropouts. (To be clear, I don't mean after the loop plays six times, I mean when I trigger Overdub 6 times within a cycle).
The maximum number of Overdubs I can trigger within one cycle seems to be tied to the length of the loop.
The shorter the loop, the more Overdubs I can trigger in one cycle before there are drops, often resulting in the entire loop to drop out completely.
Any ideas if there is a way to remedy this?
My loop memory says 00:47.55.
I've augmented the Loop time (secs minimum) preference from 40 to an arbitrary but higher value of 120.
I'm sending the Overdub triggers via a midi sequence out of Ableton live to the AU SooperLooper instance.
I'm running a MacBook Pro (Retina, Mid 2012), 16 GB 1600 MHz DDR3, Ableton Live 9.1.6
I was wondering if there is a maximum number of times one can trigger the overdub function per loop cycle.
The reason I ask is because sometimes if I trigger Overdub x amount of times per cycle, at a certain amount of x times I trigger Overdub it eventually causes the audio to cut out.
The longer the loop cycle, the less amount of Overdub triggers per cycle it takes before the audio cuts out.
A long loop cycle for me is about 00:07.00, and for a 00:07.00 loop, it seems that triggering Overdub more than 5 times in a cycle causes problems.
Adding a 6th Overdub within that 07.00 cycle causes audio dropouts. (To be clear, I don't mean after the loop plays six times, I mean when I trigger Overdub 6 times within a cycle).
The maximum number of Overdubs I can trigger within one cycle seems to be tied to the length of the loop.
The shorter the loop, the more Overdubs I can trigger in one cycle before there are drops, often resulting in the entire loop to drop out completely.
Any ideas if there is a way to remedy this?
My loop memory says 00:47.55.
I've augmented the Loop time (secs minimum) preference from 40 to an arbitrary but higher value of 120.
I'm sending the Overdub triggers via a midi sequence out of Ableton live to the AU SooperLooper instance.
I'm running a MacBook Pro (Retina, Mid 2012), 16 GB 1600 MHz DDR3, Ableton Live 9.1.6