No, I was giving you the correct parameter names to use! Eg:
send /sl/-3/set pitch_shift $1
send /sl/-3/set stretch_ratio $1
Search found 554 matches
- Mon Apr 28, 2014 2:40 pm
- Forum: OSC Interface
- Topic: OSC command for 'pitch' and 'stretch
- Replies: 5
- Views: 28724
- Mon Apr 28, 2014 9:29 am
- Forum: OSC Interface
- Topic: OSC command for 'pitch' and 'stretch
- Replies: 5
- Views: 28724
Re: OSC command for 'pitch' and 'stretch
You want 'pitch_shift' and 'stretch_ratio'... where the pitch shift unit is semitones, and stretch_ratio is a ratio (obviously!).
- Mon Apr 28, 2014 9:26 am
- Forum: Logic
- Topic: Installed but not really responding
- Replies: 2
- Views: 19747
Re: Installed but not really responding
The latest release now contains a 64 bit version of the SL AU plugin, so you shouldn't need to do that anymore if you install it...
- Tue Apr 22, 2014 10:50 am
- Forum: Linux Specific Troubleshooting
- Topic: Session menu not shown
- Replies: 4
- Views: 25534
Re: Session menu not shown
Can you post a screenshot of the slgui window?
- Mon Apr 21, 2014 10:57 pm
- Forum: Linux Specific Troubleshooting
- Topic: Session menu not shown
- Replies: 4
- Views: 25534
Re: Session menu not shown
What version of SL did you install? Did you build it yourself, or use a package?
- Wed Apr 09, 2014 12:06 pm
- Forum: OSC Interface
- Topic: how to inc\dec tempo by 1
- Replies: 1
- Views: 16060
Re: how to inc\dec tempo by 1
No, there is no tempo increment or decrement command in the OSC interface. I'm afraid you'll have to do the /get /set thing, or perhaps just cache the current value to avoid the get (may not be feasible in mididings) ? I doubt the latency will be much of an issue, either way.
- Sun Apr 06, 2014 8:41 am
- Forum: OSC Interface
- Topic: Receiving OSC messages from SooperlooperAU
- Replies: 3
- Views: 23177
Re: Receiveing OSC messages from SooperlooperAU
If you look in the SL installation DMG, you'll see a little program called slregister in there. Copy that into your main user home directory. Then open a Terminal, then run: ./slregister localhost YOURPORT 10051 Where you substitute YOURPORT for the port number of your listener, which from your sour...
- Sun Mar 16, 2014 2:02 pm
- Forum: Mac Specific Troubleshooting
- Topic: SL 64bit AU release testing
- Replies: 13
- Views: 51041
Re: SL 64bit AU release testing
I have to ask... why are you running both MS2 and 3 simultaneously?
Do you want the single FCB to send MIDI to both instances of SL? What happens when you make two separate routings in Midi Patchbay, one for sending from FCB to each SL AU instance?
Do you want the single FCB to send MIDI to both instances of SL? What happens when you make two separate routings in Midi Patchbay, one for sending from FCB to each SL AU instance?
- Sun Mar 02, 2014 11:35 am
- Forum: Mac Specific Troubleshooting
- Topic: SL 64bit AU release testing
- Replies: 13
- Views: 51041
Re: SL 64bit AU release testing
Great! That sounds like the right solution to me.
- Sat Mar 01, 2014 10:24 am
- Forum: Mac Specific Troubleshooting
- Topic: FCB1010 problem!
- Replies: 7
- Views: 34114
Re: FCB1010 problem!
Looks like the instructions on this page get you what you need:jojaku wrote:how exactly do i make my FCB do that? really having trouble understanding the manual...
http://www.notreble.com/buzz/2010/02/22 ... -software/
- Sat Mar 01, 2014 1:20 am
- Forum: Mac Specific Troubleshooting
- Topic: SL 64bit AU release testing
- Replies: 13
- Views: 51041
Re: SL 64bit AU release testing
MainStage can be pretty weird regarding optimizing (e.g. not processing) audio paths that it doesn't think are active. Just because you don't have an active audio input driving, it might assume that the effect plugin (SL) doesn't deserve to be run, even if it is still outputting audio! I wonder if i...
- Mon Feb 24, 2014 10:19 am
- Forum: Mac Specific Troubleshooting
- Topic: FCB1010 problem!
- Replies: 7
- Views: 34114
Re: FCB1010 problem!
Yes, the trick is to set up your fcb1010 to send Note events (noteOn on press, noteOff on release), and make your midi bindings use the Note binding type in SL. Then the long presses will work so your normal Undo binding held for >= 1sec and released will do the UndoAll. Or if you have lots of pedal...
- Sun Feb 23, 2014 10:22 pm
- Forum: Mac Specific Troubleshooting
- Topic: FCB1010 problem!
- Replies: 7
- Views: 34114
Re: FCB1010 problem!
That is actually intentional behavior, users were more often frustrated when hitting undo caused dead silence without them knowing it was going to occur. So I made the basic undo behavior *after* overdubs not undo to silence. It will go back to silence if you undo a freshly recorded loop. You did in...
- Thu Feb 20, 2014 11:31 am
- Forum: Linux Specific Troubleshooting
- Topic: Lost connection to SooperLooper engine.
- Replies: 11
- Views: 55375
Re: Lost connection to SooperLooper engine.
What version of SL are you using and how did you get it (e.g. built it yourself, or from package?) One thing you can do is start the two parts separately in two different terminals and post the output from each here. $ sooperlooper (and in another) $ slgui Chances are your definition of localhost is...
- Fri Feb 07, 2014 5:26 pm
- Forum: Mac Specific Troubleshooting
- Topic: SL 64bit AU release testing
- Replies: 13
- Views: 51041
Re: SL 64bit AU release testing
Great, that it actually runs on 10.7 is good news! Thanks for the feedback, I'm going to go ahead and post it on the main page, but keep the feedback coming...
- Thu Feb 06, 2014 5:48 pm
- Forum: Building
- Topic: Building on mac error: undeclared identifier 'vector_delete'
- Replies: 6
- Views: 33725
Re: Building on mac error: undeclared identifier 'vector_del
If you *really* want to proceed, please grab the latest git from: https://github.com/essej/sooperlooper I fixed that issue (which turned out to only happen on mavericks because the compiler defaults to use libc++ instead of libstdc++). But, there were lots of other things I had to do to get a suitab...
- Thu Feb 06, 2014 5:19 pm
- Forum: Mac Specific Troubleshooting
- Topic: SL 64bit AU release testing
- Replies: 13
- Views: 51041
Re: SL 64bit AU release testing
OK folks, try this out again (or for the first time!), same link: http://essej.net/sooperlooper/SooperLooper-1.7.1.dmg Be sure to test both the new SooperLooper app, and the AU plugins if you use them. Please let me know when you have success or failure and what OS X version you have. People on 10.7...
- Thu Feb 06, 2014 10:09 am
- Forum: Mac Specific Troubleshooting
- Topic: SL 64bit AU release testing
- Replies: 13
- Views: 51041
Re: SL 64bit AU release testing
Oops, the GUI build I posted was broken for most people... I will fix it today and repost it, I'll let you know when it is good to try.
- Wed Feb 05, 2014 1:16 am
- Forum: Building
- Topic: Building on mac error: undeclared identifier 'vector_delete'
- Replies: 6
- Views: 33725
Re: Building on mac error: undeclared identifier 'vector_del
What OSX version, Xcode ,and g++ version are you using? Do a 'g++ --version' and post it...
There are a lot of dependencies to get properly built and installed, but none of those should cause the error you are seeing...
There are a lot of dependencies to get properly built and installed, but none of those should cause the error you are seeing...
- Wed Feb 05, 2014 12:51 am
- Forum: Logic
- Topic: Logic Pro X
- Replies: 5
- Views: 32801
Re: Logic Pro X
Give the new 64 bit plugin a try!
viewtopic.php?f=5&t=3878
viewtopic.php?f=5&t=3878
- Wed Feb 05, 2014 12:50 am
- Forum: MainStage
- Topic: Mainstage3 and Sooper Looper
- Replies: 1
- Views: 16732
Re: Mainstage3 and Sooper Looper
Just finished it, see this post and try it out:
viewtopic.php?f=5&t=3878
viewtopic.php?f=5&t=3878
- Wed Feb 05, 2014 12:44 am
- Forum: Mac Specific Troubleshooting
- Topic: SL 64bit AU release testing
- Replies: 13
- Views: 51041
SL 64bit AU release testing
Hey folks, a thousand apologies for how long it took to get this out to you... I was attempting to make the existing UI properly embedded in the AU, and got close but ultimately gave up. wxWidgets is still not suited to the task... it was just a bit too unstable in that configuration. So the existin...
- Mon Dec 09, 2013 5:53 pm
- Forum: Bug Reports
- Topic: SL Buttons not Recognizing Keypress
- Replies: 7
- Views: 33785
Re: SL Buttons not Recognizing Keypress
You discovering that it happens when Stretch is enabled is the key. Currently no record related operations on existing stretched loops is possible! The fact the weird things happen instead of nothing is the real bug. The reason for this limitation is due to the method by which the timestretching is ...
- Tue Nov 26, 2013 4:29 pm
- Forum: Logic
- Topic: error starting GUI
- Replies: 1
- Views: 17287
Re: error starting GUI
You also need to move the SooperLooper application (the GUI) into your /Applications folder, and you may need to tell the plugin versions popup GUI where it is. SooperLooper is a strange beast in that the main GUI is not embedded in the plugin, it is a separate application, which the plugin launches.
- Thu Nov 21, 2013 11:22 am
- Forum: Bug Reports
- Topic: SL Buttons not Recognizing Keypress
- Replies: 7
- Views: 33785
Re: SL Buttons not Recognizing Keypress
Hey, sorry for the lack of response here. Although SL does have some known trouble areas, the things you mentioned aren't usually a part of that! I can't reproduce any of erratic basic command response issues on my system. Just for sanity's sake, go ahead and try an older release (1.6.18) to see if ...